Constructors
constructor
- new Sprite(renderer: Canvas2DRenderer, image: HTMLImageElement, sWidth: number, sHeight: number, frames: number[][], duration: number, dWidth: number, dHeight: number): Sprite
-
Parameters
-
-
image: HTMLImageElement
-
sWidth: number
-
sHeight: number
-
frames: number[][]
-
duration: number
-
dWidth: number
-
dHeight: number
Properties
duration
duration: number
frames
frames: number[][] = []
image
image: HTMLImageElement
index
index: number[] = []
Methods
draw
- draw(dX: number, dY: number, renderLoop: RenderLoop, frameIndex?: number[], sourceInset?: number): void
-
Parameters
-
dX: number
-
dY: number
-
-
Optional frameIndex: number[]
-
sourceInset: number = 0
Returns void