Class WebGLRenderer

Hierarchy

  • WebGLRenderer

Constructors

  • Parameters

    • width: number
    • height: number
    • Optional options: any
    • devicePixelRatio: number = window.devicePixelRatio

    Returns WebGLRenderer

Properties

canvasElement: HTMLCanvasElement
height: number
width: number

Methods

  • Parameters

    • v: [number, number, number, number] = ...
    • w: number = 0
    • x: number = 0
    • y: number = ...
    • z: number = ...

    Returns void

  • Parameters

    • image: HTMLImageElement | HTMLCanvasElement | ImageBitmap

    Returns {
        height: number;
        texture: WebGLTexture;
        width: number;
    }

    • height: number
    • texture: WebGLTexture
    • width: number
  • Parameters

    • texture: {
          height: number;
          texture: WebGLTexture;
          width: number;
      }
      • height: number
      • texture: WebGLTexture
      • width: number
    • sourceX: number = 0
    • sourceY: number = 0
    • sourceWidth: number = texture.width
    • sourceHeight: number = texture.height
    • destinationX: number = 0
    • destinationY: number = 0
    • destinationWidth: number = texture.width
    • destinationHeight: number = texture.height

    Returns void

  • Parameters

    • width: number = ...
    • height: number = ...
    • devicePixelRatio: number = ...

    Returns void